INTERFACE
Asset
A binary asset associated with the model.
link GraphQL Schema definition
- interface Asset {
- Model :
- # An optional identifier for the asset, which may be used
- # to retrieve the asset directly via the `asset` call. If
- # not specified the asset must be retrieved via listing calls.
- ID :
- AssetStatus :
- # An optional name for the model, often used for display purposes
- # or for downloads, will not always be specified.
- String :
- # The format of the asset, this will often be the same as the filename extension,
- # but
- # is intended to be a short identifier for the content type of the asset.
- String! :
- # The url the asset may be retrieved from.
- # This will only be populated if the status is `available`.
- String :
- # If populated, the url is only valid until the time given
- DateTime :
- }
link Require by
- CatalogAsset@internal A vision generated asset
- ClipA video clip
- FloorplanA floorplan, often formatted as an image, although other options may be available.
- MeshA 3D geometry of the model.
- ModelAssetsA container for all of the assets associated with a model. The elements within this will generally implement Asset and/or AssetBundle in order to provide links for downloading the Asset. Once these links are generated they will often only be valid for a short period of time (which may be checked via `validUntil`) so they should be downloaded immediately or a new request for the url should be sent.
- ModelBundleA set of assets or features associated with a model that may be unlocked.
- PhotoA photo associated with the model as well as some basic metadata including label and dimensions.
- PhotoSummaryBasic url access to a photo and the ability to retrieve it at multiple resolutions.
- Resourceundefined
- SkyboxPanoramaA panoramic image broken into 6 faces: front, back, left, right, up, down The full face images may be retrieved using `urlTemplate` or `children`. Each face may also be retrieved as a set of tiles to improve progressive loading of high resolution images. In these cases the tileUrlTemplate should be used.
- TextureAn image which may be mapped onto a 3D geometry.