INTERFACE
Asset
A binary asset associated with the model.
link GraphQL Schema definition
- interface Asset {
 - : Model 
 - #   An optional identifier for the asset, which may be used
 - #   to retrieve the asset directly via the `asset` call.  If
 - #   not specified the asset must be retrieved via listing calls.
 - : ID 
 - : AssetStatus 
 - #   An optional name for the model, often used for display purposes
 - #   or for downloads, will not always be specified.
 - : String 
 - #   The format of the asset, this will often be the same as the filename extension, 
 - #   but
 - #   is intended to be a short identifier for the content type of the asset.
 - : String! 
 - #   The url the asset may be retrieved from.
 - #   This will only be populated if the status is `available`.
 - : String 
 - #   If populated, the url is only valid until the time given
 - : DateTime 
 - }
 
    link Require by
- ClipA video clip
 - FloorplanA floorplan, often formatted as an image, although other options may be available.
 - MeshA 3D geometry of the model.
 - ModelAssetsA container for all of the assets associated with a model. The elements within this will generally implement Asset and/or AssetBundle in order to provide links for downloading the Asset. Once these links are generated they will often only be valid for a short period of time (which may be checked via `validUntil`) so they should be downloaded immediately or a new request for the url should be sent.
 - ModelBundleA set of assets or features associated with a model that may be unlocked.
 - PhotoA photo associated with the model as well as some basic metadata including label and dimensions.
 - PhotoSummaryBasic url access to a photo and the ability to retrieve it at multiple resolutions.
 - Resourceundefined
 - SkyboxPanoramaA panoramic image broken into 6 faces: front, back, left, right, up, down The full face images may be retrieved using `urlTemplate` or `children`. Each face may also be retrieved as a set of tiles to improve progressive loading of high resolution images. In these cases the tileUrlTemplate should be used.
 - TextureAn image which may be mapped onto a 3D geometry.