- input NotePatch {
- # The position of the note anchor.
- : IPoint3D
- # A RGB hex string representing the highlight color for the note.
- : String
- # If this is set to false this note should not be shown
- # by players.
- : Boolean
- # The ID of the floor the note is on.
- : ID
- : String
- # The ID of the room the note is in.
- : ID
- # Whether or not to show a line from the anchor
- # to the note icon.
- # Default: true if stemNormal is specified, false otherwise.
- : Boolean
- # The length of the line from the note anchor
- # to the note icon.
- : Float
- # The normalized unit vector of the line from the note anchor
- # to the note icon.
- : IPoint3D
- }