@beta geocoordinates
A mapping from latitude, longitude, altitude into the model's native coordinate system.
- type GeoCoordinate {
- # Note: This field is an estimate and should be used for relative adjustments
- # within the model.
- #
- # The altitude in meters of a landmark point within the model.
- #
- # When the source is processing this will be roughly at the center of the first
- # floor.
- : Float
- # Estimate of the latitude and longitude
- # of a given point in model coordinates.
- #
- # @error request.invalid If the model does
- # not have geocoordinate location, translation
- # or rotation.
- #
- # Arguments
- # modelLocation: undefined
- (: IPoint3D!): GeoPoint
- # Latitude in degrees of a landmark point within the model.
- #
- # When the source is processing this will be roughly at the center of the first
- # floor.
- : Float
- # Longitude in degrees of a landmark point within the model.
- #
- # When the source is processing this will be roughly at the center of the first
- # floor.
- : Float
- # Estimate of the model coordinates for a
- # given latitude and longitude.
- #
- # @error request.invalid If the model does
- # not have geocoordinate location, translation
- # or rotation.
- #
- # Arguments
- # altitude: undefined
- # latitude: undefined
- # longitude: undefined
- (: Float, : Float!, : Float!): Point
- # The rotation from an East-North-Up (x, y, z) to the model coordinate system
- # around
- # the translation point.
- : Quaternion
- # The source the geocoordinate data was set from.
- : GeoCoordinateSource
- # The translation in model coordinates from (latitude, longitude, altitude) to
- # the (0, 0, 0) point in the model mesh.
- : Point
- }