@beta This is part of the Property Insights Beta Used to create and patch bounded region edges.
- input EdgeDetails {
- # The ID of the layer the Edge should be associated with.
- # If left blank it will default to the View's default write layer, or the existing
- # data's layer on a patch mutation.
- ID :
- # The id of the floor the new boundary edge should be created on.
- ID :
- # The type of edge. E.g. wall, invisible
- EdgeType :
- # The ids of the vertices defining this boundary edge.
- ID!] : [
- # Where the line representing the edge is positioned within the projected
- # thickness.
- # Default: 0.5 for half of the thickness on either side of the edge.
- Float :
- # The thickness of the feature (e.g. a wall) this edge represents. Measured in the
- # units set for this edge.
- Float :
- # The units of length for 'thickness' on this mutation.
- #
- # Note: This does not effect points in vertices/edges. These are strictly
- # stored/read in meters.
- Units :
- }