@beta This is part of the Property Insights Beta Used to create and patch bounded region vertices.
input VertexDetails {# The ID of the layer the Vertex should be associated with.# If left blank it will default to the View's default write layer, or the existing # data's layer on a patch mutation.layerId: ID# The id of the floor the new boundary vertex should be created on.floorId: IDposition: IPoint2D!}