- input NotePatch {
- # The ID of the floor the note is on.
- ID :
- # The ID of the room the note is in.
- ID :
- # If this is set to false this note should not be shown
- # by players.
- Boolean :
- String :
- # A RGB hex string representing the highlight color for the note.
- String :
- # The position of the note anchor.
- IPoint3D :
- # Whether or not to show a line from the anchor
- # to the note icon.
- # Default: true if stemNormal is specified, false otherwise.
- Boolean :
- # The normalized unit vector of the line from the note anchor
- # to the note icon.
- IPoint3D :
- # The length of the line from the note anchor
- # to the note icon.
- Float :
- }